,hi guys
i managed to use scenecapture2d for a pic in pic camera during game,using profilegpu command,founded that it s compounding frame time about 15ms
so i changed code in a way that when user closes pic in pic, scenecapture 's texture target i set to none.(deactiving didnt help)
now when the pic in pic is hidden it dosent increase render time.
thouth may help.