How can i push to an object to a wall or a surface in front of me while holding. Like gravity gun using mouse wheel to change its distance ?

Ok, the physics is messy, but

heldobject

Basically, it’s exactly what the video says, with a slight tweak.

You pickup in the same way, but you also position the handle on tick, and ignore the actor you’re moving

( so it’s one trace like the vid to pickup, and a separate constant trace on tick for positioning ).

It’s better actually, with the object slot at the actor locaiton

heldobject2

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Wow, that is exactly what I wanted (second one) You’re the best!. But I don’t get the same result in the play. Did I doing wrong ? And Doesn’t position trace hit the cube?


Not :wink:

oh :slight_smile: But still not working. I need to try on a new project, maybe I screwed up sth while trying.

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It worked perfectly. Thank you my friend for your effort. I am really appreciated. :pray:

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