I like this:)
#include "Kismet/KismetStringLibrary.h"
if (GEngine)
GEngine->AddOnScreenDebugMessage(-1, INFINITE, FColor::Red,
UKismetStringLibrary::Conv_BoolToString(bBlockingHit));
Tested on UE 4.10.1
I like this:)
#include "Kismet/KismetStringLibrary.h"
if (GEngine)
GEngine->AddOnScreenDebugMessage(-1, INFINITE, FColor::Red,
UKismetStringLibrary::Conv_BoolToString(bBlockingHit));
Tested on UE 4.10.1