In my understanding, unreal doesn’t save previous versions of the project like other softwares, you are therefore not able to revert to an older version.
I recommend using something like Git, perforce or plastic for revision control.
In my understanding, unreal doesn’t save previous versions of the project like other softwares, you are therefore not able to revert to an older version.
I recommend using something like Git, perforce or plastic for revision control.