How can i make Strategy Border/Territorial Maps?

You will have to test it out. First test with a simple cube on each land region. Am not too familiar with spline but should be possible.

I would use a strucutre LandStructure that would contain:

  • Enum LandName
  • Enum OwnerName
    (the structure can be used as saving progress to the game instance)

From your BP_Land, EventBegin load the strucutre.

Switch on OwnerName:

  • NoOne > Keep Hidden (can be default)
  • Player X > Show mesh, Set material parameter colours of the mesh spline and show owner name on map

the enum landname can be used as an id for lookup purposes

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