How can I make simple snowboarding physics?

It seems that you’re trying to tackle something quite different. Character movement varies dramatically from a sliding box that simulates physics.


Consider opening a new thread and provide as much info as you can:

  • the purpose and the overall idea of how things are supposed to work
  • what is not working
  • what you’ve tried
  • ideal behaviour

Meanwhile, have a look at this post / thread:

Perhaps it will help you get closer to what’s needed.