if (Boss := Players[0], FortBoss := Boss.GetFortCharacter[]):
Replace it with this
for (Player : Players):
if(FC:Player.GetFortCharacter[]):
FC.DamagedEvent.Subscribe(HandlePlayerHit)
As for the npcs idk
if (Boss := Players[0], FortBoss := Boss.GetFortCharacter[]):
Replace it with this
for (Player : Players):
if(FC:Player.GetFortCharacter[]):
FC.DamagedEvent.Subscribe(HandlePlayerHit)
As for the npcs idk