Nope, didn’t work either. The graph shows the data is going through and it is definitely casting to the character and setting the speed, but no matter what I do my character does not go faster.
Interestingly, similar code works in another game template to set walk speed, so it likely has to do with the way the player character is handled in my game, and because of that I believe I’m going to temporarily abandon this project to work on another one. Thanks for your help though! I learned something today.