Thanks
Simmilar to the single player solution. In this case, each player needs a reference to the other players.
You would set a variable array with all players for that. Each player owns one of these lists.
The you need to add a function to the player BP, which outputs the current stats of that player (GetStatsData for example).
In the UpdateStatsDisplay function you just need to add more text variables for the otehr values.
The you use the references to the other players from the array and call the GetStatsData to retrieve the other player values.
Then you update the UNG text vaiables the same way…