It’s most likely not going to work. You cannot access variables in BP such as Steering Sensitivity (which is not even a float, but it’s set by a curve in the Chaos Wheeled Vehicle Component). I can imagine doing it the hacky way, such as changing the Steering Sensitivity by changing the float coming from the steering input. Also, not sure what Traction Multiplier is meant to be, possibly the Wheel Friction Multiplier? No clue on how this code is meant to be used properly.