How can I keep my player health at 100% even if I have 2500 health, numerically (Not a fill bar)?

You could use the ‘Map Ranged Clamped’ node. You input your current health value, then the min and max the health can be (ie 0 - 2500) into the In Ranges, then if you want to show only 0-100, for the Out Ranges, just put in exactly that. The output will always be between 0-100 regardless of the max health you decide to use.