I figured it out, and it was simple! So I changed my texture atlas background to pink, then with One-Minus and Component Mask was able to get the black stroke of the text to turn white, everything else black including the middle of the text (This basically just makes a black / white image with the text stroke being white at this point passing to opacity would make transparent text with a black outline). I then Lerp’ed between the pre-masked and masked which gives me solid white text and pink background which I then mask one more time giving solid white text and black background before finally passing to opacity.
1 Like