To be more specific, you can use any of the Maya Fluids fields, collisions etc. to modify the velocity of your grid. The key here is understanding that the velocity in your container is what is being used in the vector field.
To be more specific, you can use any of the Maya Fluids fields, collisions etc. to modify the velocity of your grid. The key here is understanding that the velocity in your container is what is being used in the vector field.