How can I get all actors in a camera's view frustum?

Since the camera is using some perspective the box shape would need to be skewed, i.e. like a view frustum shape. Guess I could use an AABB to perform some culling and then iterating through all actors in that shape with my current code. That would probably be good enough and I guess the view frustum culling would probably use an AABB as a first step anyway to reduce the cost.