How can I Flip my Camera's display in the -Y axis?

To flip the screen:

  • you need post process volume to spawn the level.
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  • Create one post process material

Set the Material Domain as Post Process instead of default one.

Insert SceneTexture and set its id as PostProcessInput0
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Add the nodes as below:

  • Bind the pp material to pp volume by Details → PostProcessMaterial → + Element to choose the pp material.