Ok, very simple. Attach the spring arm to an scene component at 0,0,0 on your character.
Then add relative 180 degree rotation to the scene component when you spawn on the other side
Easy peasy. No need to worry about the rotation at an offkilter.
Ok, very simple. Attach the spring arm to an scene component at 0,0,0 on your character.
Then add relative 180 degree rotation to the scene component when you spawn on the other side
Easy peasy. No need to worry about the rotation at an offkilter.