how can i fix this error? building 5.3 from source

Hey, man! Basically, ClangRTFM (as I understood) is a specific distribution inside Unreal and it’s not available for us. If you try to install Clang from the internet, it will only provide you with ‘clang-cl.exe,’ and what the specific project needs is the ‘verse-clang-cl.exe.’ I researched a little bit and put debug messages in the entire building process, and as someone already mentioned, this ‘verse-clang-cl.exe’ and its respective files are located inside a folder named ‘Not-for-licensees.’ So most probably, ‘it’s not for us mere programmers’ haha. If someone from Epic Games can answer us and confirm it, but basically I deleted the whole AutoRTFMTests project and the complete build proceed without any errors =)

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