How can I find the answer I'm looking for in Unreal Forum...

Oh that’s interesting, even on MacOS I believe the folder should be under that directory. If possible, launch the project, and test it in PIE (play in editor) for a moment, then check that again to see if it generates. If it doesn’t generate, something else is likely wrong.

Alternatively you can try to look over your log in engine again, it often mentions a location to a specific log file that would probably look somewhat like Build failed!: Error code: 0 - More information can be found at "/Users/Shared/Epic Games/UE_5.5/Engine/Programs/AutomationTool/Saved/Logs/"

Since you’re having lots of cook issues, we can work on trying to resolve those first. Basically your game is trying to access things that are set to NeverCook. If you didn’t set these manually, it’s likely some of your in game blueprints may be referencing some editor utility (that never gets cooked since it’s not for in game use) causing this issue. This could be due to another plugin if you didn’t work with anything external yourself.