I think you can use the CastToPlayerShip node.
Drag from EventActorBeginOverlap’s Actor output and then you should be able to cast it to your playership.
If the cast nodes don’t show up make sure the Context Sensitive checkbox is on.
I think you can use the CastToPlayerShip node.
Drag from EventActorBeginOverlap’s Actor output and then you should be able to cast it to your playership.
If the cast nodes don’t show up make sure the Context Sensitive checkbox is on.