How can I create top down mouse-driven aiming? (Crosshair follows cursor, fires projectiles at cursor location)

Hi DarkPivot - others who have attempted this solution,

I have a video using the Top Down Blueprint Project utilizing this solution. Specifically, the solution provided by Wes Bunn.

Shooting Projectile at Mouse Location Video Tutorial

I created it in such a way that anyone can follow, those like DarkPivot who have custom projects will have to adapt this to their own actor classes. I hope this sheds some light on the solution.