How can I create an Image object from a texture2d? Or vice versa.

That’s what I meant by vice versa i changed that to take a texture ref, but that lead to other code down the line needing to go from image->texture as seen on latest pics.

The first time i casted i just did it straight and it gave an error, but after getting brush, breaking that and then casting it worked fine.

Weird, but very happy I figured it out =D