bIsA = !bIsA;
if (bIsA)
{
//Flip
}
else
{
//Flop
}
bIsA is just a member bool variable (variable declared in the header file)
bIsA = !bIsA;
if (bIsA)
{
//Flip
}
else
{
//Flop
}
bIsA is just a member bool variable (variable declared in the header file)