How can I control the distance between AI and player?

This worked perfectly.

I did not create any new blueprints or change anything in my blueprints. I simply added a sphere around the main character player and the AI respects the boundary of the sphere. So much so that the main player can actually “push” the AI out of the way while still seeming to keep realism so there is no getting stuck in corners anymore.

Thank you so much for your advice!