As for your idea on the circumstance deck - you could be right. I’m yet to find out whether the players prefer browsing through the cards or having many more decks. My bet was on the former, but I guess some testing will be necessary to figure that one out.
Oh, and… reward&punishment in terms of PC stats based on the encounter… I haven’t covered that with the draft of the deck, so far. Thank you!
The game is complex. It would literally take a bunch of tables just to make sure all concepts are met and represented in the decks.
I’m browsing through the links you’ve given me. Thank you!