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How can I blend a dust texture with a mesh material in z-axis only?
Development
Asset Creation
question
,
unreal-engine
,
static-mesh-editor
,
z-axis
anonymous_user_33800a51
(anonymous_user_33800a51)
August 25, 2014, 3:05pm
2
Hey ,
Have you looked into Layered Materials yet? There’s a good tutorial here:
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