Epic Developer Community Forums
How can I attach a static mesh to a bone with animation?
Development
Character & Animation
sockets
,
unreal-engine
,
Blueprint
,
question
,
bones
,
Mesh
,
Animation
Maelgrim
(Maelgrim)
September 1, 2014, 5:27pm
5
looks to me like target just needs to be attached to return value
show post in topic