How can I add more wheels that can be simulated?

Hi,

We don’t have full n-wheeled support right now, but you could add this yourself. If you take a look at UWheeledVehicleMovementComponent4W you’ll see that we are using the 4 wheeled PhysX simulation. You could write a new class called UWheeledVehicleMovementComponentNW which would wrap around the n wheel simulation that PhysX provides.

I realize this isn’t ideal, I’m hoping we can get some more work scheduled on this soon.