How can i add a falling Animation?

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nice i got it i try it out now…

JEP!!! it works if i jump i get the print “JUMP” if i fall down i get the “Fall” print BUT!!! i stock if i landet on the run animation if u want i can make a quieck video of it…
but i think u now waht i mean
and also the problem with the event tick is that i need for the update animation i upload a pic of it

waht can i do there i only can use the event tick one time…

The error is that you need to only check Velocity X <> 0 then Run
but you may also need to block Run if variable Falling == true

Here is the final replacement for your test printing of jump / fall

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The sequence node allow tick to process more than one thing and when compiled the cpu just see the code flow as one after another.

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Replace vector length by Splitting the Get Velocity Return Value then condition X != 0.0 as your index

so we are really very close to the thing but i have a couple of very strange errors that at the beginning where he “throws” something i fix it myself that comes up when i press the left mouse button for the “shoot” function
Let’s stay on topic for that, I uploaded a video
u can see there that he stock sometimes on the fall Animation:



I need to see what part has the set node with dropdown selected Running?

In BP that is getting input beside any calculation it should only set Animation Select and pass it via a input, your use of Animation Select as a global variable is invalid it should be a input in the event instead global use.

To add a input to a event:
Click on Update Animation Event node → Right Plane add input of type Animation Select

So be prepared to drag a wire to all Update Animations nodes which is no biggy

In Handle Animation
Delete Animation Select the variable and drag a wire from your new input you added to the Update Animation event node

You want to see this right?

Looking for Animation Select set node with dropdown “Run”. The area Handle Animation uses the variable Animation Select that is to control this area. so some where you are telling it by setting Run

my respect for ya helpfulness and again thank you for putting so much effort into this
but after many hourse of getting crazy with unreal i payed for healp an he worked it out for 10 Dollars i didnt learn in that way but now its working…




:smiling_face_with_tear: :laughing: Glad it is working! Cheers!