So I think your a bit mistaken on the Player Controllers there. The Player Controller is only valid on the Owning Client and the Server…
I see. I was getting that from here:
https://forums.unrealengine.com/t/no-player-controller-on-client/406641/2
which I may have misinterpreted. Using OnRep_Controller()
, GetController()
is valid. Thank you for your help!