Houdini Plugin Functionality?

Wow, that sounds pretty awesome, so basically you can modify your assets with Houdini while they are in the game engine? If so, I wonder if you can use splines in Houdini for rendering hair or fur in the game engine? The indie license only costs 200$ so that’s not bad! Cheaper than Maya and it isn’t for an annual subscription. Still, I wonder can you use it as a bridge for rendering hair and fur in Unreal?