Host input only works in Editor

My movement class doesn’t inherit from UPawnMovementComponent so that is not an option. I will use the casting way to do it. I think it’s weird too that the controllers won’t show up but I’ll tackle this as soon as I get back home. And yes I’ve been logging the whole time and used the debugger. I just need to go through my code and logic. One way of course is to start a new project and attach my old project piece by piece into it… :frowning:

Thanks for the insight again Grim.