Hey @ChillFamX!
I’m thinking it might be an issue with setting CanSeePlayer, as it should automatically reset the tree when that variable changes, and use the “ChasePlayer” branch.
Does it go down that branch at all, at any time? Check that first, then if that doesn’t give you any ideas then come back with info of how you’re setting that Boolean. Keep in mind, though, that this isn’t a forum for Horror Engine Reloaded, so you may have to show and explain more than you would to someone very familiar with that template.