Horde example job does not run setup and fails due to missing project files

I actually haven’t figured out how to get setup.bat to be run as part of the horde process. and i would definitely like to know what you are supposed to do for that. (seems like it should just be a line to insert somewhere)

But the auto-deleting is because the workspace is set to not be incremental.

Setting incremental: true (just like it is in the incremental compile example) will cause the changed files to stick around.

in the ue5-release-5.5.stream.json in the horde server just put “incremental”:true in

workspaceTypes > Full

or whatever the workspace is for the job. You can see how it is done in workspaceTypes > IncrementalCompileOnly.

This should make debugging a bit quicker as prior successful steps will just skip if you have one step at the end that is having errors. And also the files will still be on disk for you to check out afterwards.

But sometimes you will get those errors that require you to do a fresh build so every now and then you might find you have to do a full conform to flush the workspace out and start from scratch.