Holon Palace

I’m using Blender, but any tips on how to more quickly and freely and naturally work with 3D “sculpting”? Any specific very natural tools? (For example, I like using content aware fill to quickly explore 2d visuals). I actually today thought I would look up stuff like “how to make Blender models quickly” and “Blender sketching.”

To be clear though, it’s not about speed, but more about being mentally free to explore. I’m a mind that tends to get bogged down in the meta, and I am always in a battle to fight against that. I don’t want to calculate and derive a sculpture, I want to just make a sculpture.

Thank you for sharing your thoughts on this :slight_smile: