thanks kamrann, the F thing did the trick, now I can have somewhat of a trail of data to transition my menu items around
now the final question is, how can I declare the defaults, I managed to get this to compile:
FTransitionData()
: Scale(1)
, Color(FColor::White)
, Opacity(1)
,Time(1)
{}
but that apparently only happens when the item is added to the array of “reset” with the yellow arrow, but all the internal values have their own yellow arrows that reset them to the type’s default.
Is there a way to “Construct” the struct with default values?
and jwatte:
Basically the compiler told me my class declaration was ilegal or something and then all the functions on the cpp had a left of -> need a valid reference pointer complain, as if the class was never declared I guess.
Not a c++ guy, had an intro class and we never touched object oriented, just spaguetti threaded sequential code so sorry if I sound like a total iriet