So if you are not getting any events (something not printing ) then its somewhere around the
CreateScanner and EvaluateScanner scripts something can be missing.
Hey there! I fixed it to an extent, so we are actually getting notified what our current interaction is now! I fixed that issue, it was some code I had messed up
Now my only issue is the number is still not changing on the Actor to be interacted on.
Now we are on execution function running. You can make additional print on handle execution to see if everything is coming till this stage.
I can see from your log but be sure
So just over here a small explanation, why we run first SetInteractionState(Started) then loop outside come back in as SetInteractionState(Executed). Simple answer is cause we are trying to do it with BP unfortunately I cant create a delegate to a specific function with a variable in BP thats why we loop, we could have created another event but its ok.
On this stage I think if you did everything already this new print string should even fire
A subtle detail if you are not familiar with BP logic and interfaces there would be 2 functions in your interface, be sure that the function with the “message” is selected (the one with the envelope)
And I went to interact with out little test actor. And the breakpoint didnt process, nor did the print string. So I assume there is something wrong related to it? Any suggestions?