Hold and release button to control menu

Very good. As far as where to implement the widget, that’s always a tricky question to solve. There are many variables that get involved to really begin or even try to narrow the question down.

Starting with like -

  • will it have data pertaining to the character or character’s
  • another actor; a set of actors;
  • to an actor that can be destroyed;
  • does it re-spawn; Does the data reset on an actor re-spawning
  • does the data need to be constant throughout a level or entire game session