Hi,
You can use the “Find Look at Rotation” node. You’ll just need to provide “front” location based on your characters rotation. Take a look here: https://docs.unrealengine.com/latest/INT/BlueprintAPI/Math/Rotator/FindLookatRotation/index.html
Hi,
You can use the “Find Look at Rotation” node. You’ll just need to provide “front” location based on your characters rotation. Take a look here: https://docs.unrealengine.com/latest/INT/BlueprintAPI/Math/Rotator/FindLookatRotation/index.html