Hit or be hit?

Sorry I didn’t up date.
I ben tweaking the blueprint.
To see if this will work or not?

This is Level Blueprint.

This is Player Blueprint.

This is Enemy Blueprint.

What I am trying to do here, if enemy is overlapping the character it will make the Firsttouch bool turn on.
But if the character weapon is out, called Battlestance bool turn on.
It would destroy monster g1 and spawn a new one at location.
Same thing with the Player Blueprint.
Only problem I am having, is the bool are not working with the branches.
What it looks, all the branch is not working with the bools?
What am I doing wrong?
I just want to send a bool from other blueprint to level blueprint.
If you can see what I am doing wrong, let me know.
I hope to here from some one soon.
Thanks :slight_smile: