Hit Events From APEX Destruction Chunks

Hi Benn,

Your answer doesn’t precisely solve my issue. I want to get hit events to fire on the destructible actor that has chunks hitting any surface.

If I followed your answer I could see adding the response logic to any surface that might get hit by a destructible and firing some event BACK to the destructible that I am interested in having events on but that would be costly and counter-intuitive.

Hopefully you can point me in the right direction.