I tried out a new development philosophy this month. Instead of trying to deliver small, highly polished sections of the game, I tried blocking out a large section of the game with the intention to go back and add more detail later. Here’s some of what I did in October.
When we last saw our heroes, they were on the other side of this portal.
Out of the portal, they must trek through the Shadowlands again.
Their immediate destination is South Point Crossing.
Through the World Gate at South Point Crossing, you’re in a new environment. Here I’m using the same meshes seen elsewhere in the game, but I’m blending between the regular texture and a snow texture based on the dot product with (0,0,1). I also have a tiling specular texture that isn’t obvious in this picture.
This is the world map, quite a different place from the desert map.
Eventually you’ll get to the Icy Reach. From here you’ll launch your assault on the Scholars of Candle and Sword.
And for fun, here’s some of the higher-tier equipment I’ve been working on. It’s fun getting into new, more fantastical designs, instead of the plainer, more realistic lower-tier stuff I had been working on before.