For future users, here’s what I ended up doing as a workaround…
When the ‘Next’ button was clicked it went to the screenshot camera view then took a screenshot. I didn’t figure out how to make it work without changing the players view, but luckily for me this way was acceptable. The key node to make this happen was Set View Target with Blend.
I was also having problems setting a location for the screenshot to go that would work on any computer and be easily accessed by the player. For this I set the save location in Project Settings to the C Drive and had it create a ‘MyScreenshot’ folder in which the screenshot was saved on the players PC.
Best of luck!