Hide One Button, make other button visible

I think I finally understand what’s happening here! You have 2 CharacterSelectionUIs overlayed on top of each other! Check your UI spawning code and report back please. :smiley:

This also explains the new behavior with “outside of border” buttons, you have 4 clickable buttons instead of 2 because previously the border consumed the input after you opened it by clicking on the first button.