I’m trying to make a hide-and-seek game, I want the player to be able to agree to the game through a widget. I’m struggling to make the boolean work,
You’re not checking the boolean after the button has been pressed. Honestly, you do not need a boolean at all:
Player presses the button, we play…
The boolean can be added to a dispatcher, but seeing how you actually remove the widget, why bother. As soon as you Remove the widget, it’s all gone anyway.