Hi, ? For spawn a unit on button press.

Where is Spawn Unit function implemented? It’s target says self, so I assume it’s on BP_PlayerOneHudTest ?
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If it’s implemented in the HUD, you need to call the interface function on the HUD, instead of Player Pawn

You can get the HUD from the Player Controller.
Get Player Controller → Get HUD

This is all assuming BP_PlayerOneHudTest is a child of the HUD class and is set as the HUD in your Game Mode