There is no ‘mover’ class now, all you should need to do is change the ‘Mobility’ setting on the StaticMeshActor from static to movable. Lights work the same way now, but there is an additional ‘stationary’ setting as well.
There is no ‘mover’ class now, all you should need to do is change the ‘Mobility’ setting on the StaticMeshActor from static to movable. Lights work the same way now, but there is an additional ‘stationary’ setting as well.