Here's how to use the new Distance Matching feature in Preview 1

When you select your Sequence Evaluator node, in the details panel you should see Explicit Time. If you click the dropdown to the right of that, you can select Dynamic. Depending on your animation, you might also want to make sure to uncheck Should Loop.

You can also open the Output Log (it’s under Window → Output Log). When you run your game, look in there to see if there are any warning messages about your animations.

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