Help with movements! @Edit:

I have implemented a much simpler climbing system using mixamo animations for myself.

with mixamo animations moving up and down is done by the animation itself and you wont have to change Z axis. but you have to edit those animations yourself to make them ready to use with UE4. things like adding root bone to them which I do with Maya.

there is a tutorial to get started with mixamo in UE4 using Maya

does it work now?

Not yet. I’m not so good with vector rotation. xD

I finally did it. Its Work! Was Root Motion xD. I’m trying now to back movements to normal after the play anim montage… Work in Progress =)