Ok, so I disconnected the EndLevel node from inside CheckTargets as that was causing the double trigger:
However in PC now the 2nd branch with hasAmmo never gets executed, as it never reaches → EndLevel.
It waits for me to click the mouse again to execute it off the 1st branch…
I know it’s such a simple thing but I’m being such a dum-dum ![]()
Can’t figure it out for the life of me.

