Help with combo system

Okay, I think I misunderstood how the game was breaking in your original post. So you want your RM attack to be disabled when you’ve started doing your LM combo and vice versa? If so, I don’t see anywhere in your LM combo where you set Can Attack RM to false. If you set that to false it should lock out that input action. Then just set it to true on the last or every one of the Play Montages coming off of the Completed node.